Bafflingly in the dozen or so years I've played this game I've never actually tried regular old vanilla Skyblock. Maybe I have and just forgot because the premise was baffling. It's still baffling.
In January of this year (2026) I started prodding at it (it's March now), PrismLauncher has made playing the game way less of a headache and cuts out all the shit inbetween you and the game itself. It's really good for mod loading and also just playing the game on its own.
Also for the record I am on Java version 1.20.1 and everything on this page is on that version unless otherwise stated.
Anyway uh, where to start?
I had a few attempts before my current one:
While writing this page I found out Lucid Blocks is out on Steam, I saw a vid of it a while ago, was baffled, and then promptly forgot.
I'm now white knuckling my desk pretending I didn't see anything (I really want to play this)
We finally started to get somewhere
One problem that's immediately apparent is "where the fuck do I get anything" and naturally the result for a vast amount of things is "villagers" and so, with the absence of village structures you're just waiting for zombie villagers to show up
Then another problem arises which is "how the fuck do I make potions to cure them" and the answer is: before you have villagers you don't do that. Put a witch in a boat and two zombie villagers in a boat next to the witch and you better have a cow nearby to clear the poison debuff from the witch because this takes For Ev Er
"Ok but where do I get gold to make the golden apples"
you're not gonna believe this
Dunk-tank automatic event pauser:
You'll probably be bored to tears of slow terrible stone tools long before this point but it will be over soon I promise
I got super pumped here because not only does dripstone mean more lava, which means no chance of accidentally fucking up the cobble generator and dooming the playthrough, but also sugarcane (great for all the librarians I now have), pumpkins (for farmers), and podzol (for uhhh podzol stuff)
Normally a lot of skyblock worlds give you a little sand island some distance from your starting point, with a cactus and some other crops, but uh.
I just... never got one? I looked all over, and just.. nothing? Unless it's so much further out than I remember?
Obviously this was a major setback and pretty frustrating to have no idea for sure what caused it (it was probably my stack-refilling mod) but nothing I had was irreplacable so after a good few weeks I got back into it
I had also thought about the nether fortress thing: in this particular mod, the bounding boxes for structures are still there, and because the mobs there have spawning conditions that include bounding boxes.. you can still farm them
We're finally starting to get to the more current developments...
I also started messing with other resource packs around this point, which is one of my favorite things to do
I had also recently been concocting a foul plan to venture far far from home on a flying machine, I've only done a few simple ones but I wanted one that could make a path home. If dispensers were able to be pulled by pistons in Java Edition then a flying Basalt generator would be possible (if it is otherwise I have no knowledge of it), so I settled with a water-based design I had found
I would need to figure out the slime situation first. They're esoteric
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